- Publisher: Scholastic US
- Format: Hardback | 190 pages
- Dimensions: 135mm x 195mm x 17mm | 300g
- Publication date: 1 September 2012
- Publication City/Country: New York
- ISBN 10: 0545386969
- ISBN 13: 9780545386968
- Sales rank: 22,643
History is broken, and three kids must travel back in time to set it right! When best friends Dak Smyth and Sera Froste stumble uon a secret of time travel - a hand-held device known as the Infinity Ring - they're swept up in a centuries-long secret war for the fate of mankind. Recruited by the Hystorians, a secret society that dates back to Aristotle, the kids learn that history has gne disastrously off course. Now it's up to Dak, Sera and teenage Hystorian-in-training Riq to travel back in time to fix the Great Breaks ...and to save Dak's missing parents while they're at i. First stop: Spain, 1492, where a sailor named Christopher Columbus is about to be thrown overboard in a deadly mutiny.
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James Dashner is the New York Times bestselling author of the Maze Runner trilogy and the 13th Reality series. Born and raised in Georgia, he now lives with his family in the Rocky Mountains. Learn more at his website, www.jamesdashner.com.
By Brenna Staats 14 Jan 2013
The Infinity Ring series from Scholastic is one of the biggest new ventures unfolding for Middle Grade books. With such a fantastic line up of authors behind these books, I was instantly curious to see how this series would turn out.
I'm a bit of a sucker for exciting, epic adventures as part of the Middle Grade genre, and I quickly devoured A Mutiny in Time one morning. It's a great start to a new series, with an exciting pace held throughout the book, likeable characters and a world in danger to set the stakes high.
REASONS TO READ:
1. Action-packed from start to finish:
I love a good book that can immediately draw me in, and I was amazed at how quickly I was sucked into the story in A Mutiny in Time. It ended up being a VERY fast read, particularly because of just how much action was going on and all the different events taking place. And I definitely have the feeling that this is something that will continue in the upcoming books in the series, as well.
2. A "save the world" premise:
I have no idea why, but there's something that really appeals to me about having kids and/or teens on a mission to save the world. I'm well aware of how implausible it is, but I just love it - maybe it's the underdog factor, or the idea that amazing things can come from some of the most surprising and unexpected people. I found the world created in this book fascinating because of how familiar it was in most ways, and yet different as it takes place in (what seems to be) the future with some very different past events.
Admittedly, that sounds crazy - but it works REALLY well and that's basically what we see a lot of. Secret organizations fighting against each other THROUGHOUT TIME on missions to try and prevent the other side from suceeding and altering the present/future. And time travel just always seems to add an extra mysterious, exciting element to a story. And I LOVED the adventures through history, because I'm kind of a history geek myself.
A mutiny in Time reminded me of most other Middle Grade books I've read, as they often feature a number of similar elements including anything from globetrotting to misfit geniuses, missing parents, and a serious underestimation of the damage kids can do. So while this book didn't stand out as much as I had HOPED it would, I am definitely interested in seeing how the books progress especially given that each book features a different prominent author.
On top of that, there are definitely some plot holes that I definitely felt could have been dealt with instead of being glossed over. Middle Grade shouldn't mean there's a lazy plot; if your characters are geniuses, keep in mind that your readers are intelligent too even if they are younger readers. It's okay to have slightly more complex storylines. However, it is possible that some of my problems will be addressed in later books.
ARC received from Scholastic Canada for my honest review; no other compensation was received.
By Jessica B 08 Nov 2012
A Mutiny in Time is a story about 3 kids who travel back in time to fix history before the world ends. I liked the twist in this story that unlike traditional time-travel stories, they are supposed to change things. The historic details that aren't accurate amused me. I think a lot of kids would be clever enough to know whose faces should really be on Mount Rushmore. It would have been fun to see and learn more history (I mean besides the random facts that came out of Dak). The characters and their quirks made me chuckle. One thing I didn't get was why the villain wanted to destroy the world?? Her motivations weren't really clear to me, but I'm hoping that we'll find out more about the bad guys (aka the SQ) and their motivations later on in the series. Wanting power for power's sake does not make interesting villains. Other than that, the author did a good job with playing with your expectations a little with a nice action-filled plot. The story was a lot of fun, adventurous, and didn't feel predictable.
One of the really fun things about this book is the online game component. The book comes with a map that has clues to help with the game. It also had a lot of cool facts from history presented in a nice way. The game was simple, fun, and full of puzzles and mini-missions. I did find the wagon mini-mission to be very finnicky and a little tedious, but I enjoyed the game overall and played it over a few days. Just FYI - the game is an app as well as on the Internet, but they don't sync up. Meaning however far you get on one doesn't transfer over to the other. But otherwise the game is exactly the same whether you play it on your phone or the internet.