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    Linkers and Loaders (Morgan Kaufmann Series in Software Engineering and Programmi) (Paperback) By (author) John R. Levine

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    DescriptionWhatever your programming language, whatever your platform, you probably tap into linker and loader functions all the time. But do you know how to use them to their greatest possible advantage? Only now, with the publication of "Linkers & Loaders", is there an authoritative book devoted entirely to these deep-seated compile-time and run-time processes. The book begins with a detailed and comparative account of linking and loading that illustrates the differences among various compilers and operating systems. On top of this foundation, the author presents clear practical advice to help you create faster, cleaner code. You'll learn to avoid the pitfalls associated with Windows DLLs, take advantage of the space-saving, performance-improving techniques supported by many modern linkers, make the best use of the UNIX ELF library scheme, and much more. If you're serious about programming, you'll devour this unique guide to one of the field's least understood topics. "Linkers & Loaders" is also an ideal supplementary text for compiler and operating systems courses. It includes a linker construction project written in Perl, with project files available for download. It covers dynamic linking in Windows, UNIX, Linux, BeOS, and other operating systems. It explains the Java linking model and how it figures in network applets and extensible Java code. It helps you write more elegant and effective code, and build applications that compile, load, and run more efficiently.


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  • Full bibliographic data for Linkers and Loaders

    Title
    Linkers and Loaders
    Authors and contributors
    By (author) John R. Levine
    Physical properties
    Format: Paperback
    Number of pages: 274
    Width: 188 mm
    Height: 234 mm
    Thickness: 18 mm
    Weight: 454 g
    Language
    English
    ISBN
    ISBN 13: 9781558604964
    ISBN 10: 1558604960
    Classifications

    BIC E4L: COM
    Nielsen BookScan Product Class 3: S10.2
    B&T Book Type: NF
    B&T Modifier: Region of Publication: 01
    B&T Modifier: Academic Level: 01
    B&T Merchandise Category: POD
    B&T Modifier: Text Format: 06
    BIC subject category V2: UMZ, UL, UGK
    B&T General Subject: 224
    BISAC V2.8: COM046000
    Ingram Subject Code: XL
    BISAC V2.8: COM051230
    B&T Approval Code: A93503600
    LC subject heading:
    Warengruppen-Systematik des deutschen Buchhandels: 16340
    DC21: 005.453
    BIC subject category V2: UMC
    BISAC V2.8: COM010000
    Libri: B-164
    B&T Approval Code: A93607000
    LC subject heading:
    DC22: 005.4/56, 005.456
    LC classification: QA76.76.A87 L48 2000
    LC subject heading:
    LC classification: 99047127
    Thema V1.0: UM, UL
    Edition statement
    Revised ed.
    Illustrations note
    black & white illustrations
    Publisher
    ELSEVIER SCIENCE & TECHNOLOGY
    Imprint name
    Morgan Kaufmann Publishers In
    Publication date
    25 October 1999
    Publication City/Country
    San Francisco
    Author Information
    John Levine is the author or co-author of many books, including lex & yac (O'Reilly), Programming for Graphics Files in C and C++ (Wiley), and The Internet for Dummies (IDG). He is also publisher emeritus of the Journal of C Language Translation, long-time moderator of the comp.compilers newsgroup, and the creator of one of the first commercial Fortran 77 compilers. He holds a Ph.D. in Computer Science from Yale University.
    Review quote
    "I enjoyed reading this useful overview of the techniques and challenges of implementing linkers and loaders. While most of the examples are focused on three computer architectures that are widely used today, there are also many side comments about interesting and quirky computer architectures of the past. I can tell from these war stories that the author really has been there himself and survived to tell the tale."-Guy Steele
    Table of contents
    Linking and Loading. Architectural Issues. Object Files. Storage Allocation. Symbol Management. Libraries. Relocation. Loading and Overlays. Shared Libraries. Dynamic Linking and Loading. Advanced Techniques.