An Introduction to Game Studies
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An Introduction to Game Studies : Games in Culture

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Description

Introduction to Game Studies is a core textbook for Game Studies as an academic discipline, and is the comprehensive guide to the field. It introduces the student to the history and character of Games Studies as an analytical study of games in culture, and then moves to provide an overview of games as signifying and dynamic cultural constructs. This book shows how to analyse games by introducting the core analytical concepts in the contexts of games and game cultures of four periods. It covers the prehistory of games, the 70s, 80s and 90s and also contemporary developments. Students will be introduced to both the theoretical core and the essential genres and classics of the subject.

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Product details

  • Paperback | 208 pages
  • 167.64 x 236.22 x 12.7mm | 1,610.24g
  • Sage Publications Ltd
  • London, United Kingdom
  • English
  • black & white tables, figures
  • 141293446X
  • 9781412934466
  • 328,962

Table of contents

Introduction What is Game Studies? Game Culture Meaning in Games Play and Games in History Dual Structure and the Action Games of the 1970's Adventures and Other Fiction in the 1980S' Games Three-Dimensionality and the Early 1990's The Real and the Game Game Culture Entering the New Millennium Preparing for a Game Studies Project

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About Frans Mayra

Professor Frans Mayra is a Professor of Games Studies and Digital Culture at the Hypermedia Laboratory in the University of Tampere, Finland.

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