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IOS 5 Programming Pushing the Limits: Developing Extraordinary Mobile Apps for Apple IPhone, IPad, and IPod Touch

IOS 5 Programming Pushing the Limits: Developing Extraordinary Mobile Apps for Apple IPhone, IPad, and IPod Touch

Paperback Pushing the Limits

By (author) Rob Napier, By (author) Mugunth Kumar

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  • Publisher: John Wiley & Sons Inc
  • Format: Paperback | 432 pages
  • Dimensions: 188mm x 232mm x 24mm | 739g
  • Publication date: 27 January 2012
  • Publication City/Country: New York
  • ISBN 10: 1119961327
  • ISBN 13: 9781119961321
  • Edition: 12002
  • Edition statement: 2. Auflage.
  • Sales rank: 255,863

Product description

Open the door to endless new app development possibilities Pushing the Limits with iOS 5 Programming is an expert guide for developers aiming to create unique applications for Apple's iPad 2, iPhone, and the iPod Touch, which includes thelatest version ofthe Apple iPhone SDK, iOS 5. This text goes beyond the basics to keep you ahead of the technology curve and spark your innovative nature to create seamless, functional, and fun apps. With a focus on advanced techniques for app development, you will learn to differentiate your apps from all the rest. With this must-have book, you'll explore advanced coverage of a variety of development topics, such as developing with deep Objective-C, while you learn to create amazing applications for Apple's iPad 2, iPhone, and iPod touch. Veteran mobile developers and authors guide you through maximizing your programs as they delve into topics not commonly found elsewhere. Provides a solid foundation in the patterns of iOS Shares tips for running on multiple platforms and best using security services Discusses topics such as controlling multitasking, advanced text layout and more Demonstrates how to think differently with blocks and functional programming Teaches table view, performance, and money-making optimization Eliminates common challenges with memory management and iOS information flow Pushing the Limits with iOS 5 Programming allows you to take on the future with confidence in your new, stand-out app design skills.

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Table of contents

Introduction 1 Part I: What's New 7 Chapter 1 The Brand New Stuff 9 Chapter 2 Getting Comfortable with Xcode 4 15 Part II: Getting the Most Out of Every-Day Tools 35 Chapter 3 Everyday Objective-C 37 Chapter 4 Hold On Loosely: Cocoa Design Patterns 55 Chapter 5 Getting Table Views Right 75 Chapter 6 Better Drawing 107 Chapter 7 Layers Like an Onion: Core Animation 135 Chapter 8 Tackling Those Pesky Errors 159 Part III: The Right Tool for the Job 173 Chapter 9 Controlling Multitasking 175 Chapter 10 REST for the Weary 189 Chapter 11 Batten the Hatches with Security Services 213 Chapter 12 Running on Multiple iPlatforms and iDevices 237 Chapter 13 Internationalization and Localization 251 Chapter 14 Selling Past the Sale with In App Purchases 263 Part IV: Pushing the Limits 279 Chapter 15 Cocoa's Biggest Trick: Key-Value Coding and Observing 281 Chapter 16 Think Diff erent: Blocks and Functional Programming 299 Chapter 17 Going Offline 315 Chapter 18 Fancy Text Layout 335 Chapter 19 Building a (Core) Foundation 355 Chapter 20 Deep Objective-C 371 Index 389