Google SketchUp 7 For Dummies

Google SketchUp 7 For Dummies

Paperback For Dummies

By (author) Aidan Chopra

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  • Publisher: John Wiley & Sons Ltd
  • Format: Paperback | 456 pages
  • Dimensions: 188mm x 234mm x 25mm | 726g
  • Publication date: 9 March 2009
  • Publication City/Country: Chichester
  • ISBN 10: 0470277394
  • ISBN 13: 9780470277393
  • Illustrations note: Illustrations (some col.)
  • Sales rank: 131,518

Product description

Google SketchUp is the exciting free software package that makes 3D available to everybody. Whether you need to build 3D models for work, or you've just always wanted to explore 3D modeling, Google SketchUp was made for you. Still, it does take a bit of understanding to get started, so turn to Google SketchUp 7 For Dummies . In classic For Dummies tradition, Google SketchUp 7 For Dummies gets right to the point so you can start creating 3D models right away. You'll learn to: Set up SketchUp, learn about edges and faces, use inferences and guides, and build your first model Establish a basic end-to-end workflow for creating and sharing models Model non-boxy objects like terrain, characters, bottles, and spheres Add details like stairs, gutters, and eaves Spruce up your models with styles and shadows to add effects, make objects pop, and enhance realism Use the LayOut function to draw with vector tools, add text and callouts, and print your work Design buildings and objects, export your models to other design programs or to Google Earth, and explore 3D animation On the book's companion Web site, you'll also find a bonus chapter and videos demonstrating more about what you can do with Google SketchUp. Google SketchUp 7 For Dummies also shows you what SketchUp can and can't do, and offers tips for solving common problems. Add a new dimension to your work today!

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Author information

Aidan Chopra is the product evangelist for SketchUp at Google. He writes and edits SketchUpdate, a popular e-newsletter and blog that reaches hundreds of thousands of SketchUp users worldwide.

Back cover copy

SketchUp brings 3D to everybody! Find out how, and start creating 3D models todayMaybe you need to build 3D models for work, or maybe you've just always wanted to explore 3D modeling. Well, Google SketchUp was made for you, and here's what you need to get up to speed right away. Learn to make buildings and other objects, print your models, export them to other programs (including Google Earth), create 3D animations, and more! Hit the ground running -- set up SketchUp, learn about edges and faces, use inferences and guides, and build your first model Develop a workflow -- set up basic end-to-end workflow for creating and sharing models with your friends, clients, and co-workersBeyond buildings -- model non-boxy objects like terrain, simple characters, and household objects like furnitureTake a different view -- spruce up your models with styles and shadows to add effects, make objects pop, and enhance realismCreate presentation documents -- use LayOut in SketchUp Pro to add text, callouts, and images; draw with vector tools; and print models to scaleOpen the book and find: What SketchUp can and can't doHow to add style to your model Tips for building different types of roofsHow to add stairs, furniture, and landscapingEffects that add realism to your models How to build models for Google EarthWays to solve common SketchUp problemsTen plugins, extensions, and resources to consider

Table of contents

Introduction. Part I: Getting Started with SketchUp. Chapter 1: Meeting Google SketchUp. Chapter 2: Establishing the Modeling Mind-Set. Chapter 3: Getting Off to a Running Start. Part II: Modeling in SketchUp. Chapter 4: Building Buildings. Chapter 5: Falling in Love with Components. Chapter 6: Going Beyond Buildings. Chapter 7: Keeping Your Model Organized. Chapter 8: Modeling with Photographs. Part III: Viewing Your Model in Different Ways. Chapter 9: Working with Styles and Shadows. Chapter 10: Presenting Your Model Inside SketchUp. Part IV: Sharing What You've Made. Chapter 11: Working with Google Earth and the 3D Warehouse. Chapter 12: Printing Your Work. Chapter 13: Exporting Images and Animations. Chapter 14: Creating Presentation Documents with LayOut. Part V: The Part of Tens. Chapter 15: Ten SketchUp Traps and Their Workarounds. Chapter 16: Ten Plugins, Extensions, and Resources Worth Getting. Chapter 17: Ten Ways to Discover Even More. Index.