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    Games and Decisions (Dover Books on Mathematics) (Paperback) By (author) Robert Duncan Luce, By (author) Howard Raiffa

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    DescriptionSuperb nontechnical introduction to game theory and related disciplines, primarily as applied to the social sciences. Clear, comprehensive coverage of utility theory, two-person zero-sum games, two-person nonzero-sum games, n-person games, individual and group decision-making, much more. Appendixes.

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  • Full bibliographic data for Games and Decisions

    Games and Decisions
    Authors and contributors
    By (author) Robert Duncan Luce, By (author) Howard Raiffa
    Physical properties
    Format: Paperback
    Number of pages: 509
    Width: 137 mm
    Height: 214 mm
    Thickness: 26 mm
    Weight: 548 g
    ISBN 13: 9780486659435
    ISBN 10: 0486659437

    BIC E4L: MAT
    Nielsen BookScan Product Class 3: S7.8
    B&T Book Type: NF
    LC subject heading:
    BIC subject category V2: PBUD
    B&T Merchandise Category: SCI
    B&T General Subject: 710
    Libri: I-GA
    Ingram Subject Code: GA
    BISAC V2.8: GAM000000
    Warengruppen-Systematik des deutschen Buchhandels: 26290
    BISAC V2.8: MAT011000
    DC20: 519.3
    LC subject heading:
    DC22: 519.3
    LC classification: QA269 .L8 1989, QA269.L8 1
    Thema V1.0: PBUD
    New edition
    Edition statement
    New edition
    Dover Publications Inc.
    Imprint name
    Dover Publications Inc.
    Publication date
    01 April 1989
    Publication City/Country
    New York
    Table of contents
    1. General Introduction to the Theory of Games 2. Utility Theory 3. Extensive and Normal Forms 4. Two-Person Zero-Sum Games 5. Two-Person Non-Zero-Sum Non-Cooperative Games 6. Two-Person Cooperative Games 7. Theories of n-Person Games in Normal Form 8. Characteristic Functions 9. Solutions 10. psi-Stability 11. Reasonable Outcomes and Value 12. Applications of n-Person Theory 13. Individual Decision Making under Uncertainty 14. Group Decision Making   Appendices 1. A Probabilistic Theory of Utility 2. The Minimax Theorem 3. First Geometrical Interpretation of a Two-Person Zero-Sum Game 4. Second Geometrical Interpretation of a Two-Person Zero-Sum Game 5. Linear Programing and Two-Person Zero-Sum Games 6. Solving Two-Person Zero-Sum Games 7. Games with Infinite Pure Strategy Sets 8. Sequential Compounding of Two-Person Games   Bibliography   Index