Game Programming Gems 8

Game Programming Gems 8

Mixed media product

By (author) Adam Lake

$48.24
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  • Publisher: Charles River Media
  • Format: Mixed media product | 640 pages
  • Dimensions: 193mm x 236mm x 46mm | 1,497g
  • Publication date: 31 March 2010
  • Publication City/Country: Hingham
  • ISBN 10: 1584507020
  • ISBN 13: 9781584507024
  • Illustrations note: black & white tables, figures
  • Sales rank: 285,061

Product description

Welcome to the eighth volume of the must-have reference series for game developers, "Game Programming Gems", the series that helped define the standards for game programming and continues to be an essential source for new, innovative techniques. "Game Programming Gems 8" provides the tools and inspiration that game developers need to excel. Featuring cutting-edge, ready-to-use techniques contributed by industry veterans and experts, this new collection is a key resource for inspiration, insight, and a plethora of time-saving, ready-to-use methods for the developer's tool box! "Gems 8" answers the needs of passionate developers, eager newcomers, voracious production requirements, and the demand for innovating and entertaining gameplay. Covering all the key development areas including General Programming, Mathematics, Graphics, Artificial Intelligence, Physics, Networking/Multiplayer, and, Audio, each section is edited by an expert in the field to ensure that the ideas are original, accurate, and useful. In this edition, there is even a special segment on General Purpose Programming on GPUs for Game Developers. Dig into this new volume of useful, practical ideas and techniques and get ready to make games that are more inventive, entertaining, and satisfying!

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Review quote

I. General Programming. II. Math and Physics. III. AI. IV. Audio. V. Graphics. VI. Networking and Multiplayer. VII. Scripting and Data-Driven Systems.

Table of contents

I. General Programming. II. Math and Physics. III. AI. IV. Audio. V. Graphics. VI. Networking and Multiplayer. VII. Scripting and Data-Driven Systems.