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    Game Programming Gems 8 (Mixed media product) By (author) Adam Lake

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    DescriptionWelcome to the eighth volume of the must-have reference series for game developers, "Game Programming Gems", the series that helped define the standards for game programming and continues to be an essential source for new, innovative techniques. "Game Programming Gems 8" provides the tools and inspiration that game developers need to excel. Featuring cutting-edge, ready-to-use techniques contributed by industry veterans and experts, this new collection is a key resource for inspiration, insight, and a plethora of time-saving, ready-to-use methods for the developer's tool box! "Gems 8" answers the needs of passionate developers, eager newcomers, voracious production requirements, and the demand for innovating and entertaining gameplay. Covering all the key development areas including General Programming, Mathematics, Graphics, Artificial Intelligence, Physics, Networking/Multiplayer, and, Audio, each section is edited by an expert in the field to ensure that the ideas are original, accurate, and useful. In this edition, there is even a special segment on General Purpose Programming on GPUs for Game Developers. Dig into this new volume of useful, practical ideas and techniques and get ready to make games that are more inventive, entertaining, and satisfying!


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  • Full bibliographic data for Game Programming Gems 8

    Title
    Game Programming Gems 8
    Authors and contributors
    By (author) Adam Lake
    Physical properties
    Format: Mixed media product
    Number of pages: 640
    Width: 193 mm
    Height: 236 mm
    Thickness: 46 mm
    Weight: 1,497 g
    Language
    English
    ISBN
    ISBN 13: 9781584507024
    ISBN 10: 1584507020
    Classifications

    BIC E4L: COM
    B&T Book Type: NF
    B&T Modifier: Region of Publication: 01
    B&T Modifier: Subject Development: 20
    Nielsen BookScan Product Class 3: S10.8
    BIC subject category V2: UDX
    B&T Modifier: Continuations: 02
    DC22: 004
    B&T Modifier: Academic Level: 03
    B&T General Subject: 229
    B&T Modifier: Text Format: 01
    B&T Merchandise Category: COM
    B&T Approval Code: A93600300
    Ingram Subject Code: XJ
    DC22: 794.8151
    B&T Approval Code: A09709300
    BISAC V2.8: COM012040
    LC subject heading:
    DC22: 794.8/1526
    LC subject heading:
    LC classification: QA76.76.C672 G3645 2011
    Thema V1.0: UDX
    Illustrations note
    black & white tables, figures
    Publisher
    Cengage Learning, Inc
    Imprint name
    Charles River Media
    Publication date
    31 March 2010
    Publication City/Country
    Hingham
    Review quote
    I. General Programming. II. Math and Physics. III. AI. IV. Audio. V. Graphics. VI. Networking and Multiplayer. VII. Scripting and Data-Driven Systems.
    Table of contents
    I. General Programming. II. Math and Physics. III. AI. IV. Audio. V. Graphics. VI. Networking and Multiplayer. VII. Scripting and Data-Driven Systems.