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    Convergence Culture: Where Old and New Media Collide (New York University Press) (Paperback) By (author) Henry Jenkins

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    DescriptionConvergence Culture maps a new territory: where old and new media intersect, where grassroots and corporate media collide, where the power of the media producer and the power of the consumer interact in unpredictable ways. Henry Jenkins, one of America's most respected media analysts, delves beneath the new media hype to uncover the important cultural transformations that are taking place as media converge. He takes us into the secret world of Survivor Spoilers, where avid internet users pool their knowledge to unearth the show's secrets before they are revealed on the air. He introduces us to young Harry Potter fans who are writing their own Hogwarts tales while executives at Warner Brothers struggle for control of their franchise. He shows us how The Matrix has pushed transmedia storytelling to new levels, creating a fictional world where consumers track down bits of the story across multiple media channels. Jenkins argues that struggles over convergence will redefine the face of American popular culture. Industry leaders see opportunities to direct content across many channels to increase revenue and broaden markets. At the same time, consumers envision a liberated public sphere, free of network controls, in a decentralized media environment. Sometimes corporate and grassroots efforts reinforce each other, creating closer, more rewarding relations between media producers and consumers. Sometimes these two forces are at war. Jenkins provides a riveting introduction to the world where every story gets told and every brand gets sold across multiple media platforms. He explains the cultural shift that is occurring as consumers fight for control across disparate channels, changing the way we do business, elect our leaders, and educate our children.

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  • Full bibliographic data for Convergence Culture

    Convergence Culture
    Where Old and New Media Collide
    Authors and contributors
    By (author) Henry Jenkins
    Physical properties
    Format: Paperback
    Number of pages: 336
    Width: 152 mm
    Height: 226 mm
    Thickness: 22 mm
    Weight: 499 g
    ISBN 13: 9780814742952
    ISBN 10: 0814742955

    B&T Book Type: NF
    BIC E4L: MED
    B&T Modifier: Region of Publication: 01
    B&T Modifier: Academic Level: 05
    BISAC V2.8: SOC052000
    BIC subject category V2: JFCA, JFD
    Nielsen BookScan Product Class 3: S3.6
    B&T General Subject: 750
    Ingram Subject Code: SO
    DC22: 302.230973
    LC classification: P
    DC21: 302.230973
    Abridged Dewey: 302
    B&T Merchandise Category: UP
    B&T Approval Code: A31225000, A34301800
    Warengruppen-Systematik des deutschen Buchhandels: 17300
    BISAC region code:
    Thema V1.0: JBCT, JBCC1
    2, Revised
    Edition statement
    2nd Revised edition
    Illustrations note
    black & white illustrations
    New York University Press
    Imprint name
    New York University Press
    Publication date
    01 September 2008
    Publication City/Country
    New York
    Author Information
    HENRY JENKINS is the Peter de Florez Professor of Humanities and the Founder/Director of the Comparative Media Studies Program at MIT. The author or editor of eleven books including Fans, Bloggers, and Gamers: Exploring Participatory Culture and The Wow Climax: Tracing the Emotional Impact of Popular Culture (both NYU Press), Jenkins also writes a regular column for Technology Review.
    Review quote
    "Jenkins' impressive ability to break down complex concepts into readable prose makes this study vital and engaging." PUBLISHERS WEEKLY "Jenkins is an astute observer of media culture and his insights are spot-on." LOS ANGELES TIMES "For any Sony PS3 execs out there wondering why their technological masterpiece is being ridiculed by customers before it's even released.... Convergence Culture is a must read." SLASHDOT"
    Table of contents
    Acknowledgments Introduction: "Worship at the Altar of Convergence": A New Paradigm for Understanding Media Change; 1 Spoiling Survivor: The Anatomy of a Knowledge Community; 2 Buying into American Idol: How We are Being Sold on Reality TV; 3 Searching for the Origami Unicorn: The Matrix and Transmedia Storytelling; 4 Quentin Tarantino's Star Wars? Grassroots Creativity Meets the Media Industry; 5 Why Heather Can Write: Media Literacy and the Harry Potter Wars; 6 Photoshop for Democracy: The New Relationship between Politics and Popular Culture; Conclusion: Democratizing Television? The Politics of Participation Notes; Glossary; Index; About the Author