Computational Geometry

Computational Geometry : Algorithms and Applications

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This well-accepted introduction to computational geometry is a textbook for high-level undergraduate and low-level graduate courses. The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational geometry are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. For students this motivation will be especially welcome. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement. All the basic techniques and topics from computational geometry, as well as several more advanced topics, are covered. The book is largely self-contained and can be used for self-study by anyone with a basic background in algorithms. In this third edition, besides revisions to the second edition, new sections discussing Voronoi diagrams of line segments, farthest-point Voronoi diagrams, and realistic input models have been added.

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  • Hardback | 386 pages
  • 195.58 x 246.38 x 27.94mm | 929.86g
  • Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
  • Springer-Verlag Berlin and Heidelberg GmbH & Co. K
  • BerlinGermany
  • English
  • Revised
  • 3rd ed. 2008
  • 370 black & white illustrations, biography
  • 3540779736
  • 9783540779735
  • 166,183

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"An excellent introduction to the field is given here, including a general motivation and usage cases beyond simple graphics rendering or interaction." from the ACM Reviews by William Fahle, University of Texas at Dallas, USA

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