The C++ Standard Library: A Tutorial and Reference

The C++ Standard Library: A Tutorial and Reference

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By (author) Nicolai Josuttis

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  • Publisher: Addison-Wesley Educational Publishers Inc
  • Format: Hardback | 1128 pages
  • Dimensions: 187mm x 232mm x 39mm | 1,606g
  • Publication date: 31 May 2012
  • Publication City/Country: New Jersey
  • ISBN 10: 0321623215
  • ISBN 13: 9780321623218
  • Edition: 2, Revised
  • Edition statement: 2nd Revised edition
  • Illustrations note: With Figs. a. Tabs.
  • Sales rank: 64,303

Product description

The Best-Selling C++ Resource Now Updated for C++11 The C++ standard library provides a set of common classes and interfaces that greatly extend the core C++ language. The library, however, is not self-explanatory. To make full use of its components--and to benefit from their power--you need a resource that does far more than list the classes and their functions. The C++ Standard Library: A Tutorial and Reference, Second Edition, describes this library as now incorporated into the new ANSI/ISO C++ language standard (C++11). The book provides comprehensive documentation of each library component, including an introduction to its purpose and design; clearly written explanations of complex concepts; the practical programming details needed for effective use; traps and pitfalls; the exact signature and definition of the most important classes and functions; and numerous examples of working code. The book focuses in particular on the Standard Template Library (STL), examining containers, iterators, function objects, and STL algorithms. The book covers all the new C++11 library components, including * Concurrency * Fractional arithmetic * Clocks and timers * Tuples * New STL containers * New STL algorithms * New smart pointers * New locale facets * Random numbers and distributions * Type traits and utilities * Regular expressions The book also examines the new C++ programming style and its effect on the standard library, including lambdas, range-based for loops, move semantics, and variadic templates. An accompanying Web site, including source code, can be found at www.cppstdlib.com.

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Author information

Nicolai M. Josuttis is an independent technical consultant who designs mid-sized and large software systems for the telecommunication, traffic, finance, and manufacturing industries. A former member of the C++ Standard Committee library working group, he is well known in the programming community for his authoritative books. In addition to The C++ Standard Library, a worldwide best-seller since its first publication in 1999, his books include C++ Templates: The Complete Guide (with David Vandevoorde, Addison-Wesley, 2003) and SOA in Practice: The Art of Distributed System Design (O'Reilly Media, 2007).

Table of contents

Preface to the Second Edition xxiii Acknowledgments for the Second Edition xxiv Preface to the First Edition xxv Acknowledgments for the First Edition xxvi Chapter 1: About This Book 1 1.1 Why This Book 1 1.2 Before Reading This Book 2 1.3 Style and Structure of the Book 2 1.4 How to Read This Book 4 1.5 State of the Art 5 1.6 Example Code and Additional Information 5 1.7 Feedback 5 Chapter 2: Introduction to C++ and the Standard Library 7 2.1 History of the C++ Standards 7 2.2 Complexity and Big-O Notation 10 Chapter 3: New Language Features 13 3.1 New C++11 Language Features 13 3.2 Old `New` Language Features 33 Chapter 4: General Concepts 39 4.1 Namespace std 39 4.2 Header Files 40 4.3 Error and Exception Handling 41 4.4 Callable Objects 54 4.5 Concurrency and Multithreading 55 4.6 Allocators 57 Chapter 5: Utilities 59 5.1 Pairs and Tuples 60 5.2 Smart Pointers 76 5.3 Numeric Limits 115 5.4 Type Traits and Type Utilities 122 5.5 Auxiliary Functions 134 5.6 Compile-Time Fractional Arithmetic with Class ratio 140 5.7 Clocks and Timers 143 5.8 Header Files , , and 161 Chapter 6: The Standard Template Library 165 6.1 STL Components 165 6.2 Containers 167 6.3 Iterators 188 6.4 Algorithms 199 6.5 Iterator Adapters 210 6.6 User-Defined Generic Functions 216 6.7 Manipulating Algorithms 217 6.8 Functions as Algorithm Arguments 224 6.9 Using Lambdas 229 6.10 Function Objects 233 6.11 Container Elements 244 6.12 Errors and Exceptions inside the STL 245 6.13 Extending the STL 250 Chapter 7: STL Containers 253 7.1 Common Container Abilities and Operations 254 7.2 Arrays 261 7.3 Vectors 270 7.4 Deques 283 7.5 Lists 290 7.6 Forward Lists 300 7.7 Sets and Multisets 314 7.8 Maps and Multimaps 331 7.9 Unordered Containers 355 7.10 Other STL Containers 385 7.11 Implementing Reference Semantics 388 7.12 When to Use Which Container 392 Chapter 8: STL Container Members in Detail 397 8.1 Type Definitions 397 8.2 Create, Copy, and Destroy Operations 400 8.3 Nonmodifying Operations 403 8.4 Assignments 406 8.5 Direct Element Access 408 8.6 Operations to Generate Iterators 410 8.7 Inserting and Removing Elements 411 8.8 Special Member Functions for Lists and Forward Lists 420 8.9 Container Policy Interfaces 427 8.10 Allocator Support 430 Chapter 9: STL Iterators 433 9.1 Header Files for Iterators 433 9.2 Iterator Categories 433 9.3 Auxiliary Iterator Functions 441 9.4 Iterator Adapters 448 9.5 Iterator Traits 466 9.6 Writing User-Defined Iterators 471 Chapter 10: STL Function Objects and Using Lambdas 475 10.1 The Concept of Function Objects 475 10.2 Predefined Function Objects and Binders 486 10.3 Using Lambdas 499 Chapter 11: STL Algorithms 505 11.1 Algorithm Header Files 505 11.2 Algorithm Overview 505 11.3 Auxiliary Functions 517 11.4 The for_each() Algorithm 519 11.5 Nonmodifying Algorithms 524 11.6 Modifying Algorithms 557 11.7 Removing Algorithms 575 11.8 Mutating Algorithms 583 11.9 Sorting Algorithms 596 11.10 Sorted-Range Algorithms 608 11.11 Numeric Algorithms 623 Chapter 12: Special Containers 631 12.1 Stacks 632 12.2 Queues 638 12.3 Priority Queues 641 12.4 Container Adapters in Detail 645 12.5 Bitsets 650 Chapter 13: Strings 655 13.1 Purpose of the String Classes 656 13.2 Description of the String Classes 663 13.3 String Class in Detail 693 Chapter 14: Regular Expressions 717 14.1 The Regex Match and Search Interface 717 14.2 Dealing with Subexpressions 720 14.3 Regex Iterators 726 14.4 Regex Token Iterators 727 14.5 Replacing Regular Expressions 730 14.6 Regex Flags 732 14.7 Regex Exceptions 735 14.8 The Regex ECMA Script Grammar 738 14.9 Other Grammars 739 14.10 Basic Regex Signatures in Detail 740 Chapter 15: Input/Output Using Stream Classes 743 15.1 Common Background of I/O Streams 744 15.2 Fundamental Stream Classes and Objects 748 15.3 Standard Stream Operators ` and ` 753 15.4 State of Streams 758 15.5 Standard Input/Output Functions 767 15.6 Manipulators 774 15.7 Formatting 779 15.8 Internationalization 790 15.9 File Access 791 15.10 Stream Classes for Strings 802 15.11 Input/Output Operators for User-Defined Types 810 15.12 Connecting Input and Output Streams 819 15.13 The Stream Buffer Classes 826 15.14 Performance Issues 844 Chapter 16: Internationalization 849 16.1 Character Encodings and Character Sets 850 16.2 The Concept of Locales 857 16.3 Locales in Detail 866 16.4 Facets in Detail 869 Chapter 17: Numerics 907 17.1 Random Numbers and Distributions 907 17.2 Complex Numbers 925 17.3 Global Numeric Functions 941 17.4 Valarrays 943 Chapter 18: Concurrency 945 18.1 The High-Level Interface: async() and Futures 946 18.2 The Low-Level Interface: Threads and Promises 964 18.3 Starting a Thread in Detail 973 18.4 Synchronizing Threads, or the Problem of Concurrency 982 18.5 Mutexes and Locks 989 18.6 Condition Variables 1003 18.7 Atomics 1012 Chapter 19: Allocators 1023 19.1 Using Allocators as an Application Programmer 1023 19.2 A User-Defined Allocator 1024 19.3 Using Allocators as a Library Programmer 1026 Bibliography 1031 Index 1037