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    Beginning iPhone 4 Development: Exploring the IOS SDK (Paperback) By (author) Jack Nutting, By (author) D. Mark, By (author) Jeff LaMarche

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    DescriptionBeginning iPhone 4 Development is here! The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action. Beginning iPhone 4 Development is a complete course in iOS 4 apps development. You'll master techniques that work on iPhone, iPad, and iPod touch. We start with the basics, showing you how to download and install the tools you'll need, and how to create your first simple application. Next you'll learn to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn techniques to save and retrieve your data using SQLite, iPhone's built-in database management system and Core Data, the standard for persistence that Apple brought to iOS with the release of SDK 3. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You'll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch. * The iPhone 4 update to the best-selling and most recommended book for Cocoa touch developers * Written in an accessible, easy-to-follow style * Full of useful tips and techniques to help you become an iOS pro NOTE: For iPhone 4S or iOS 5 apps development, please instead check out the next edition of this book, Beginning iOS 5 Development - now available. What you'll learn * Everything you need to know to develop your own best-selling iPhone and iPad apps * Best practices for optimizing your code and delivering great user experiences * How to create "universal" apps for both iPhone and iPad Who this book is for Anyone who wants to start developing for iPhone, iPad, and iPod touch. You can discover more about this book, download source code, and find support forums at the book's companion site, at www.iphonedevbook.com. Table of Contents * Welcome to the Jungle * Appeasing the Tiki Gods * Handling Basic Interaction * More User Interface Fun * Autorotation and Autosizing * Multiview Applications * Tab Bars and Pickers * Introduction to Table Views * Navigation Controllers and Table Views * iPad Considerations * Application Settings and User Defaults * Basic Data Persistence * Grand Central Dispatch, Background Processing, and You * Drawing with Quartz and OpenGL * Taps, Touches, and Gestures * Where Am I? Finding Your Way with Core Location * Whee! Gyro and Accelerometer! * iPhone Camera and Photo Library * Application Localization * Where to Next?


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  • Full bibliographic data for Beginning iPhone 4 Development

    Title
    Beginning iPhone 4 Development
    Subtitle
    Exploring the IOS SDK
    Authors and contributors
    By (author) Jack Nutting, By (author) D. Mark, By (author) Jeff LaMarche
    Physical properties
    Format: Paperback
    Number of pages: 676
    Width: 188 mm
    Height: 234 mm
    Thickness: 38 mm
    Weight: 1,134 g
    Language
    English
    ISBN
    ISBN 13: 9781430230243
    ISBN 10: 143023024X
    Classifications

    BIC E4L: COM
    B&T Book Type: NF
    B&T Modifier: Region of Publication: 01
    B&T Modifier: Subject Development: 20
    Nielsen BookScan Product Class 3: S10.3T
    B&T Modifier: Academic Level: 03
    B&T General Subject: 229
    B&T Modifier: Text Format: 01
    Warengruppen-Systematik des deutschen Buchhandels: 26330
    B&T Merchandise Category: COM
    Ingram Subject Code: XG
    Libri: I-XG
    DC22: 005.268
    LC subject heading:
    BISAC V2.8: COM074000
    LC subject heading: , , ,
    BISAC V2.8: COM051370
    DC22: 005.26
    BIC subject category V2: UMQ, UMS
    DC22: 004.167
    LC subject heading:
    LC classification: QA76.8.I64 M37 2011
    LC subject heading: ,
    Thema V1.0: UMS, UMQ, UDH
    Edition
    3
    Edition statement
    3rd New ed.
    Illustrations note
    1, black & white illustrations
    Publisher
    aPress
    Imprint name
    aPress
    Publication date
    01 February 2011
    Publication City/Country
    Berkley
    Author Information
    Dave Mark is a longtime Mac developer and author who has written a number of books on Mac and iOS development, including Beginning iPhone 4 Development (Apress, 2010), More iPhone 3 Development (Apress, 2010), Learn C on the Mac (Apress, 2008), The Macintosh Programming Primer series (Addison-Wesley, 1992), and Ultimate Mac Programming (Wiley, 1995). Dave loves the water and spends as much time as possible on it, in it, or near it. He lives with his wife and three children in Virginia.
    Table of contents
    Welcome to the Jungle Appeasing the Tiki Gods Handling Basic Interaction More User Interface Fun Autorotation and Autosizing Multiview Applications Tab Bars and Pickers Introduction to Table Views Navigation Controllers and Table Views iPad Considerations Application Settings and User Defaults Basic Data Persistence Grand Central Dispatch, Background Processing, and You Drawing with Quartz and OpenGL Taps, Touches, and Gestures Where Am I? Finding Your Way with Core Location Whee! Gyro and Accelerometer! iPhone Camera and Photo Library Application Localization Where to Next?