Beginning iOS Programming: Building and Deploying iOS ApplicationsPaperback
List price $42.09
You save $11.62 27% off
Free delivery worldwide
Dispatched in 3 business days
When will my order arrive?
- Publisher: WROX PRESS
- Format: Paperback | 336 pages
- Dimensions: 186mm x 234mm x 20mm | 560g
- Publication date: 8 April 2014
- ISBN 10: 1118841476
- ISBN 13: 9781118841471
- Illustrations note: black & white illustrations, figures
- Sales rank: 1,216,234
iOS 7 changed everything--get up to speed! iOS 7 is a major shift in the look and feel of apps--the first major sea change since the iPhone was first introduced. For apps to blend in with the new UI, each needs a complete redesign. Beginning iOS Programming: Building and Deploying iOS Applications starts at the beginning--including an introduction to Objective C--and gives you the skills you need to get your apps up and running. Author Nick Harris has extensive experience developing for iOS and provides a solid background for teaching the building blocks of app development. Learn Objective-C and how it differs from other programming languages Turn your app idea into an actionable plan Build each feature with the help of standalone chapters Assemble your project into a real-world iOS app Throughout the book, you'll be able to experiment with dozens of recipes from real-life scenarios, creating an app as you learn. The book's website features download sample apps to follow along with the instruction, and sample code to illustrate ideas.
Add item to wishlist
Other books in this category
USD$29.52 - Save $17.25 36% off - RRP $46.77
USD$32.48 - Save $4.17 11% off - RRP $36.65
USD$17.48 - Save $10.58 37% off - RRP $28.06
USD$31.41 - Save $16.92 35% off - RRP $48.33
USD$34.22 - Save $14.11 29% off - RRP $48.33
USD$20.48 - Save $10.69 34% off - RRP $31.17
Nick Harris is an Independent Software Developer at Clifton Garage Mobile LLC. He began developing for iPhone using iPhone OS 2.0 and has created and released over a half dozen apps using every version of iOS though iOS 7. Along with his accomplishments as a developer, Nick has twice been a speaker at the 360iDev Developer Conference sharing his experience developing iOS apps for both individuals and corporate enterprises.
Back cover copy
Step-by-step instructions for application development in iOS Apple's release of iOS 7 has significantly changed the application development landscape for coders and software designers. Those familiar with previous versions of iOS must update their skills and those new to the platform will need guidance specific to iOS 7 With "Beginning iOS Programming," Nick Harris guides you through the entire process of an iOS application build. Every challenge and potential pitfall is encountered exactly as it would be in a real-world development scenario, making this an invaluable resource for aspiring developers. "Beginning iOS Programming: " Explains the fundamentals of iOS programming and how to apply existing development skills within the iOS 7 platform Demonstrates how to build an iOS application from the ground up, including detailed breakdowns of each step in the process, resulting in a completed, useable app music. Provides an essential primer on Objective-C(R) to ensure a smooth transition into the iOS development environment Features examples of working code as well as resourceful ways to overcome common problems Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that guide you through all the techniques involved. Programmer Forums Join our Programmer to Programmer forums to ask and answer programming questions about this book, join discussions on the hottest topics in the industry, and connect with fellow programmers from around the world. Code Downloads Take advantage of free code samples from this book, as well as code samples from hundreds of other books, all ready to use. Read More Find articles, e-books, sample chapters and tables of contents for hundreds of books, and more reference resources on programming topics that matter to you.
Table of contents
Introduction xix Chapter 1: Building a Real-World iOS App: Bands 1 Introducing Bands 2 Getting Started 3 Scoping the App 4 Defining the Features 5 Creating a Development Plan 6 Summary 6 Chapter 2: Introduction to Objective-C 9 Exploring the History of Objective-C 9 Explaining the Basics 10 Learning About Objects and Classes 12 Instantiating Objects 16 Managing Memory 22 Introducing Automatic Reference Counting 26 Adding Properties to a Class 27 Explaining Strings 32 Using Basic Data Structures 35 Discussing Advanced Concepts 39 Explaining the Model-View-Controller Design Pattern 39 Learning About Protocols and Delegates 41 Using Blocks 44 Handling Errors 44 Summary 47 Chapter 3: Starting a New App 51 Creating a New App in Xcode 51 Discussing Xcode Templates 54 Learning About Bundle Identifiers 54 Exploring the Xcode Project Layout 55 Discussing the UIKit Framework 56 Discussing the Main Storyboard 56 Adding a Label to a Storyboard 56 Exploring Interface Builder 57 Setting Attributes 58 Exploring the Inspectors 59 Aligning UI Objects 59 Running in the Simulator 59 Choosing a Device 60 Learning to Test on All Device Sizes 61 Learning About Auto Layout 62 Discussing Auto Layout Basics 64 Testing Rotation 64 Exploring Application Settings 66 Setting Version and Build Numbers 66 Setting Supported Rotation Orientations 67 Setting the App Icon 68 Setting Launch Images 70 Running on a Device 71 Summary 72 Chapter 4: Creating a User Input Form 75 Introducing the Band Model Object 75 Creating the Band Model Object 76 Creating Enumerations 77 Adding Properties to the Band Model Object 78 Building an Interactive User Interface 79 Learning About IBOutlet 79 Using UITextField and UITextFieldDelegate 81 Using UITextView and UITextViewDelegate 84 Using UIButton and IBAction 85 Using UIStepper 87 Using UISegmentedControl 89 Using UISwitch 90 Saving and Retrieving Data 91 Implementing the NSCoding Protocol 91 Saving Data 93 Retrieving Saved Data 95 Deleting Saved Data 97 Summary 100 Chapter 5: Using Table Views 103 Exploring Table Views 104 Learning About Tables 104 Learning About Cells 107 Implementing the Bands Data Source 110 Creating the Band Storage 110 Adding Bands 113 Displaying Bands 119 Implementing Sections and Index 121 Adding Section Headers 122 Showing the Section Index 122 Editing Table Data 123 Enabling Edit Mode 124 Deleting Cells and Data 125 Modifying Data 126 Summary 130 Chapter 6: Integrating the Camera and Photo Library in iOS Apps 133 Adding an Image View and Gesture Recognizer 134 Enabling User Interactions with a UIImageView 134 Learning About Gesture Recognizers 136 Selecting a Picture from the Photo Library 139 Learning About UIImagePickerController 140 Determining Device Capabilities 140 Allowing Picture Editing 141 Saving Band Images 143 Deleting Band Images 145 Taking a Picture with the Camera 147 Summary 150 Chapter 7: Integrating Social Media 153 Sending E-mails and Text Messages 154 Using the E-mail Composer 154 Using the Message Composer 160 Simplifying Social Network Integration 163 Introducing the Activity View Controller 164 Learning About Twitter Integration 167 Learning About Facebook Integration 168 Learning About Flickr Integration 169 Limiting Sharing Options 170 Summary 172 Chapter 8: Using Web Views 175 Learning About Web Views 175 Loading a URL 180 Loading a URL That Contains Special Characters 182 Showing User Feedback 183 Adding Navigation 186 Creating a Toolbar 186 Opening Safari 191 Summary 193 Chapter 9: Exploring Maps and Local Search 195 Learning About Map Views 196 Getting the User's Location 198 Changing the Map Type 201 Performing a Local Search 203 Animating Annotations 209 Interacting with Annotations 211 Summary 215 Chapter 10: Getting Started with Web Services 219 Learning About Web Services 220 Exploring the iTunes Search API 220 Discussing JSON 221 Adding the Search View 223 Introducing NSURLSession 227 Creating and Scheduling a Data Task 227 Parsing JSON 231 Displaying Search Results 233 Previewing Tracks 236 Showing Tracks in iTunes 239 Summary 240 Chapter 11: Creating a Universal App 243 Transitioning to a Universal App 244 Supporting Rotation Using Auto Layout 249 Learning About Popovers 250 Presenting Action Sheets in Popovers 250 Using the UIPopoverController 252 Finishing the iPad Implementation 258 Summary 265 Chapter 12: Deploying Your iOS App 267 Deploying the App to Beta Testers 268 Registering Beta Devices 269 Generating Digital Certificates 271 Creating an App ID and Ad Hoc Provisioning Profile 274 Signing and Deploying an Ad Hoc Build 276 Submitting the App to Apple 280 Exploring iTunes Connect 280 Creating an App Store Provisioning Profile 283 Validating and Submitting an App 284 Summary 285 Appendix: Answers to Exercises 287 Index 293