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    Beginning Android (Expert's Voice in Open Source) (Paperback) By (author) Mark Murphy

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    DescriptionLearn how to develop applications for Android mobile devices using simple examples, ready to run with your copy of the software development kit. Author and Android columnist, writer, developer, and community advocate Mark L. Murphy shows you what you need to know to get started on programming Android applications--everything from crafting graphical user interfaces to using GPS, accessing web services, and more! The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK. Some Android books race through the material, trying to cover as much ground as possible in as few pages as possible. Experienced writer and community advocate Mark Murphy shows you how to develop Android applications simply and with care. The book includes dozens of sample projects, ready to run with your copy of the SDK--not just one huge project where you have difficulty finding the specific examples of the technique you are looking for. You can even get these sample programs online at Apress.com. What you'll learn * Discover what Android is and how to use Android to build Java-based mobile applications for Google Phones G1 and more phones as they hit the market * Work with the new Android 1.x SDK * Create user interfaces using both the Android Widget framework and the built-in WebKit-powered web browser components * Use scripting with BeanShell * Work with menu inflation, fonts, SDK tools, rotation events, and more * Work with TabActivity, MyLocationOverlay, DDMS, and more * Utilize the distinctive capabilities of the Android engine including maps, Internet access, integrated search, media playback, and more * Use and create similar sample Android applications for services, content providers, mapping, and location-based services/events Who this book is for This book is aimed at people new to mobile development, perhaps even to Java itself. Table of Contents * The Big Picture * Project Structure * Inside the Manifest * Creating a Skeleton Application * Using XML-Based Layouts * Employing Basic Widgets * Working with Containers * Using Selection Widgets * Getting Fancy with Lists * Employing Fancy Widgets and Containers * Applying Menus * Fonts * Embedding the WebKit Browser * Showing Pop-Up Messages * Dealing with Threads * Handling Activity Lifecycle Events * Using Preferences * Accessing Files * Working with Resources * Managing and Accessing Local Databases * Leveraging Java Libraries * Communicating via the Internet * Creating Intent Filters * Launching Activities and Sub-Activities * Finding Available Actions via Introspection * Handling Rotation * Using a Content Provider * Building a Content Provider * Requesting and Requiring Permissions * Creating a Service * Invoking a Service * Alerting Users Via Notifications * Accessing Location-Based Services * Mapping with MapView and MapActivity * Handling Telephone Calls * Searching with SearchManager * Development Tools * Where Do We Go From Here?


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    Title
    Beginning Android
    Authors and contributors
    By (author) Mark Murphy
    Physical properties
    Format: Paperback
    Number of pages: 384
    Width: 191 mm
    Height: 235 mm
    Thickness: 20 mm
    Weight: 659 g
    Language
    English
    ISBN
    ISBN 13: 9781430224198
    ISBN 10: 1430224193
    Classifications

    BIC E4L: COM
    Nielsen BookScan Product Class 3: S10.2
    B&T Book Type: NF
    B&T Modifier: Region of Publication: 01
    B&T Modifier: Subject Development: 20
    B&T Modifier: Academic Level: 05
    LC classification: QA
    B&T General Subject: 229
    B&T Modifier: Text Format: 01
    Warengruppen-Systematik des deutschen Buchhandels: 26330
    DC22: 005.1
    B&T Merchandise Category: COM
    B&T Approval Code: A93600300
    Abridged Dewey: 005
    DC22: 005.268
    Ingram Subject Code: XL
    BISAC V2.8: COM051230
    Libri: I-XL
    BISAC V2.8: COM051000
    BIC subject category V2: ULP, UMS
    Thema V1.0: UMS, ULP
    Edition statement
    New.
    Illustrations note
    1, black & white illustrations
    Publisher
    aPress
    Imprint name
    aPress
    Publication date
    24 June 2009
    Publication City/Country
    Berkley
    Author Information
    Mark Murphy is the founder of CommonsWare and the author of The Busy Coder's Guide to Android Development. A three-time entrepreneur, his experience ranges from consulting on open source and collaborative development for Fortune 500 companies to application development on just about anything smaller than a mainframe. He has been a software developer for over 25 years, working on platforms ranging from the TRS-80 to the latest crop of mobile devices. A polished speaker, Mark has delivered conference presentations and training sessions on a wide array of topics internationally. Mark writes the "Building Droids" column for AndroidGuys and the "Android Angle" column for NetworkWorld. Outside of CommonsWare, Mark has an avid interest in how the Internet will play a role in citizen involvement with politics and government. He is a contributor to the Rebooting America essay collection, and his personal blog features many posts discussing "cooperative democracy."
    Table of contents
    The Big Picture Project Structure Inside the Manifest Creating a Skeleton Application Using XML-Based Layouts Employing Basic Widgets Working with Containers Using Selection Widgets Getting Fancy with Lists Employing Fancy Widgets and Containers Applying Menus  Fonts Embedding the WebKit Browser Showing Pop-Up Messages Dealing with Threads Handling Activity Lifecycle Events Using Preferences Accessing Files Working with Resources Managing and Accessing Local Databases Leveraging Java Libraries Communicating via the Internet Creating Intent Filters Launching Activities and Sub-Activities Finding Available Actions via Introspection Handling Rotation Using a Content Provider Building a Content Provider Requesting and Requiring Permissions Creating a Service Invoking a Service Alerting Users Via Notifications Accessing Location-Based Services Mapping with MapView and MapActivity Handling Telephone Calls Searching with SearchManager Development Tools Where Do We Go From Here?