• Adobe Flash Professional CS6 Classroom in a Book

    Adobe Flash Professional CS6 Classroom in a Book (Classroom in a Book (Adobe)) (Paperback) By (author) Adobe Creative Team

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    DescriptionThose creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Flash Professional CS6 choose Adobe Flash Professional CS6 Classroom in a Book from the Adobe Creative Team. The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Flash CS6. Readers learn what they need to know to create engaging interactive content with Flash CS6. In addition to learning the key elements of the Flash interface, including panels, timelines, and frames, readers learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript, and incorporate animation and sound into their projects. They also learn how to prepare and export their finished projects for publishing. This completely revised CS6 edition shows readers how to generate sprite sheets for enhanced game development workflow and deliver apps with a prepackaged Adobe AIR captive runtime for better user experience. The book also covers the new, powerful, and intuitive tools and integrated support for reaching audiences across devices that run on Android and iOS platforms by targeting the Adobe AIR 3.2 runtime. The companion DVD includes lesson files so readers can work along with the book, as well video training from Learn Adobe Flash Professional CS6 by Video. `The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.` -Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training Classroom in a Book(R), the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does-an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.


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  • Full bibliographic data for Adobe Flash Professional CS6 Classroom in a Book

    Title
    Adobe Flash Professional CS6 Classroom in a Book
    Authors and contributors
    By (author) Adobe Creative Team
    Physical properties
    Format: Paperback
    Number of pages: 416
    Width: 187 mm
    Height: 232 mm
    Thickness: 23 mm
    Weight: 830 g
    Language
    English
    ISBN
    ISBN 13: 9780321822512
    ISBN 10: 032182251X
    Classifications

    BIC E4L: COM
    Nielsen BookScan Product Class 3: S10.2
    B&T Book Type: NF
    B&T Modifier: Region of Publication: 01
    B&T Modifier: Academic Level: 05
    BIC subject category V2: UF
    B&T Modifier: Continuations: 02
    B&T Modifier: Text Format: 03
    LC classification: QA
    B&T Merchandise Category: COM
    Warengruppen-Systematik des deutschen Buchhandels: 16350
    BIC subject category V2: UGB
    BISAC V2.8: COM060060
    B&T Approval Code: C07402000
    Abridged Dewey: 006
    B&T Approval Code: A93630000
    B&T General Subject: 235
    B&T Approval Code: A93906426
    BISAC V2.8: COM060130, COM071000, COM087020
    Ingram Subject Code: XM
    DC23: 006
    Illustrations note
    illustrations
    Publisher
    Pearson Education (US)
    Imprint name
    Adobe Press,U.S.
    Publication date
    01 July 2012
    Publication City/Country
    Indianapolis
    Author Information
    The Adobe Creative Team of designers, writers, and editors has extensive, real-world knowledge of Adobe products. They work closely with the Adobe product development teams and Adobe's Instructional Communications team to come up with creative, challenging, and visually appealing projects to help both new and experienced users get up to speed quickly on Adobe software products.
    Table of contents
    Getting Started 1 1 Getting Acquainted 2 Working with Graphics 3 Creating and Editing Symbols 4 Adding Animation 5 Articulated Motion and Morphing 6 Creating Interactive Navigation 7 Using Text 8 Working with Sound and Video 9 Loading and Controlling Flash Content 10 Publishing Flash Documents Index