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    About Face 3: The Essentials of Interaction Design (Paperback) By (author) Alan Cooper, By (author) Robert Reimann, By (author) David Cronin

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    DescriptionThis completely updated volume presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices. You'll learn the principles of good product behavior and gain an understanding of Cooper's Goal-Directed Design method, which involves everything from conducting user research to defining your product using personas and scenarios. Ultimately, you'll acquire the knowledge to design the best possible digital products and services.


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    Title
    About Face 3
    Subtitle
    The Essentials of Interaction Design
    Authors and contributors
    By (author) Alan Cooper, By (author) Robert Reimann, By (author) David Cronin
    Physical properties
    Format: Paperback
    Number of pages: 648
    Width: 188 mm
    Height: 234 mm
    Thickness: 30 mm
    Weight: 771 g
    Language
    English
    ISBN
    ISBN 13: 9780470084113
    ISBN 10: 0470084111
    Classifications

    BIC E4L: COM
    Nielsen BookScan Product Class 3: S10.2
    B&T Book Type: NF
    B&T Modifier: Region of Publication: 01
    B&T Modifier: Subject Development: 20
    LC subject heading:
    B&T Modifier: Academic Level: 02
    B&T General Subject: 229
    B&T Modifier: Text Format: 01
    B&T Merchandise Category: COM
    Ingram Subject Code: XG
    BISAC V2.8: COM012000
    BIC subject category V2: UGB
    LC subject heading: ,
    Warengruppen-Systematik des deutschen Buchhandels: 16330
    BISAC V2.8: COM034000, COM070000
    DC22: 005.4/38, 005.438
    LC classification: QA76.9.U83 C6596 2007
    Thema V1.0: UGB
    Edition statement
    Revised ed.
    Illustrations note
    Illustrations
    Publisher
    John Wiley and Sons Ltd
    Imprint name
    John Wiley & Sons Ltd
    Publication date
    05 July 2007
    Publication City/Country
    Chichester
    Author Information
    For over 30 years Alan Cooper has been a pioneer of the modern computing era. His groundbreaking work in software design and construction has influenced a generation of programmers and business people-and helped a generation of users. He is best known as the "Father of Visual Basic," inventor of personas, and founder of Cooper, the leading design consultancy. As Director of Design R&D at Cooper, Robert Reimann led dozens of design projects and helped develop many of the methods described in About Face 3. Currently, he is Manager of User Experience at Bose Corporation and President of IxDA, the Interaction Design Association. David Cronin is Director of Interaction Design at Cooper, where he's led the design of products for such diverse users as surgeons, museum visitors, online shoppers, automobile drivers, financial analysts, and the elderly.
    Back cover copy
    When the first edition of About Face was published in 1995, the idea of designing products based on human goals was a revolutionary concept. Thanks to the work of Alan Cooper and other pioneers, interaction design is now widely recognized as a unique and vital discipline, but our work is far from finished.This completely updated volume presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices. This book will teach you the principles of good product behavior and introduce you to Cooper's Goal-Directed Design method, from conducting user research to defining your product using personas and scenarios. In short, About Face 3 will show you how to design the best possible digital products and services.
    Table of contents
    1. Goal-Directed Design. 2. Implementation Models and Mental Models. 3. Beginners, Experts, and Intermediates. 4. Understanding Users: Qualitative Research. 5. Modeling Users: Personas and Goals. 6. The Foundations of Design: Scenarios and Requirements. 7. From Requirements to Design: the Interaction Framework and Design Refinement. 8. Patterns and Principles. 9. Platform and Posture. 10. Orchestration and Flow. 11. Eliminating Excise. 12. Making Software Considerate and Smart. 13. Metaphors and Idioms. 14. Visual Interface Design. 15. Searching and Finding: Improving Data Retrieval. 16. Understanding Undo. 17. Rethinking Files and Save. 18. Improving Data Entry. 19. Selection, Direct Manipulation and Mouse Interactions. 20. Window Behaviors. 21. Controls. 22. Menus. 23. Toolbars and ToolTips. 24. Dialogs. 25. Errors, Alerts, and Confirmation. 26. Designing for Different Needs. Afterword. Appendix A. Design Principles. Appendix B. Bibliography.