• 50 Digital Ideas You Really Need to Know See large image

    50 Digital Ideas You Really Need to Know (Hardback) By (author) Tom Chatfield


    Sorry we can't get this title, the button below links through to AbeBooks who may have this title (opens in new window).

    Try AbeBooks | Add to wishlist
    Also available in...
    Hardback $13.26
    Paperback $11.67

    DescriptionHave you ever wondered what the difference is between a MUD and an API? Don't know your OCR from your PPC? Not quite clear on crowd-sourcing and culture jamming? Then this book is for you.In a series of accessible and engagingly written essays, this book introduces and explains all the key aspects of the digital world and how it works. It is a book that will be welcomed by anyone who wants to understand one of the most powerful forces shaping our world.

Other books

Other people who viewed this bought | Other books in this category
Showing items 1 to 10 of 10


Reviews | Bibliographic data
  • Full bibliographic data for 50 Digital Ideas You Really Need to Know

    50 Digital Ideas You Really Need to Know
    Authors and contributors
    By (author) Tom Chatfield
    Physical properties
    Format: Hardback
    Number of pages: 208
    Width: 178 mm
    Height: 201 mm
    Thickness: 23 mm
    Weight: 340 g
    ISBN 13: 9781848661332
    ISBN 10: 1848661339

    BIC E4L: COM
    B&T Merchandise Category: GEN
    B&T General Subject: 140
    B&T Book Type: NF
    Nielsen BookScan Product Class 3: S10.1
    Warengruppen-Systematik des deutschen Buchhandels: 15820
    BISAC V2.8: ART025000
    DC22: 302.231
    LC subject heading: ,
    BISAC V2.8: ART046000
    DC22: 004.67/8
    Ingram Subject Code: XM
    Libri: I-XM
    DC21: 302.231
    BIC subject category V2: UDV
    BISAC V2.8: COM087000
    LC classification: TK5105.875.I57 C43 2011
    Thema V1.0: UG
    Quercus Publishing Plc
    Imprint name
    Quercus Publishing Plc
    Publication date
    01 October 2011
    Publication City/Country
    Author Information
    Tom Chatfield completed a PhD in contemporary literature and philosophy at St. John's College, Oxford, before moving to London to work as a full-time writer and editor. He is currently the arts and books editor at Prospect magazine, where his reviews and essays appear regularly. His first book of non-fiction, FUN INC. examines the international culture of computer games. Tom is also working on his first novel and a collection of short stories. He is a keen amateur jazz pianist.