101 Windows Phone 7 Apps, Volume I: Volume 1: Developing Apps 1-50

101 Windows Phone 7 Apps, Volume I: Volume 1: Developing Apps 1-50

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By (author) Adam Nathan

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  • Publisher: Sams Publishing
  • Format: Paperback | 1152 pages
  • Dimensions: 178mm x 232mm x 56mm | 2,082g
  • Publication date: 1 May 2011
  • Publication City/Country: Indianapolis
  • ISBN 10: 0672335522
  • ISBN 13: 9780672335525
  • Illustrations note: col. Illustrations
  • Sales rank: 423,897

Product description

Full Color INCLUDES COMPLETE CODE AND ASSETS FOR EACH APP IN THIS VOLUME! Got a great idea for an app? There's a chapter for that! Calling all developers: Windows Phone 7 is starting to gain traction, and the opportunity is yours to sell the next killer app! 101 Windows Phone 7 Apps is a book series like no other-best-selling author and Microsoft developer Adam Nathan walks you through the process of building 101 real, robust, diverse, and marketplace-certified Silverlight applications. You not only get online access to the full source code and related assets, but the book is chock full of tips, warnings, and advice that can only come from Adam's experience of writing so many complete applications and selling them in the Windows Phone Marketplace. Imagine how long it would take you to develop and test 50 apps and how much you would learn from the experience. Rather than spending all that time starting from scratch, use this book to hit the ground running! Whether you simply make cosmetic changes to apps in this book (for example, creating kid-themed versions), repurpose apps (such as building a mortgage calculator based on Chapter 10's tip calculator), or build something completely unique, this book can greatly accelerate your development time and help you create high-quality apps. Sell your apps in the Windows Phone Marketplace and make this book pay for itself! Volume I contains the first 50 apps and covers the following: * Everything you need to know about Silverlight * Fully exploiting phone features such as the application bar, hardware/software keyboards, multi-touch, accelerometer, microphone, and more * Using rich controls such as pivots, panoramas, and controls in free toolkits, such as date/time pickers, toggle switches, charts, and graphs * Building your own custom controls, including popular ones missing from the platform, such as a checkable list box, multi-select picker box, and color picker * Broadly applicable pages, such as a photo-cropping page and accelerometer-calibration page * How to make your app look and feel like a first-party app * Practical tips on a wide range of topics, even acquiring and creating sound effects, using custom fonts, and creating icons

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Author information

Adam Nathan is a principal software development engineer for Microsoft, a best-selling technical author, and arguably the most prolific developer for Windows Phone. Adam previously cofounded Popfly, Microsoft's first product built on Silverlight, named one of the 25 most innovative products of 2007 by PCWorld magazine. He is also the founder of PINVOKE.NET, the online resource for .NET developers who need to access Win32. Adam has created several top apps in the Windows Phone Marketplace that have been featured on Lifehacker, Gizmodo, ZDNet, ParentMap, and various Windows Phone enthusiast sites. Many of them are identical to or based on apps in this book. Chapter 36's Sound Recorder app was featured on MSDN's first Channel 9 "Hot Apps" show. With the purchase of this book, the same app is now yours to tweak and sell! Adam's books have been considered required reading by many inside Microsoft and throughout the industry. Adam is the author of Silverlight 1.0 Unleashed (Sams, 2008), WPF Unleashed (Sams, 2006), WPF 4 Unleashed (Sams, 2010), and .NET and COM: The Complete Interoperability Guide (Sams, 2002); a coauthor of ASP.NET: Tips, Tutorials, and Code (Sams, 2001); and a contributor to books including .NET Framework Standard Library Annotated Reference, Volume 2 (Addison-Wesley, 2005), and Windows Developer Power Tools (O'Reilly, 2006). You can find Adam online at www.adamnathan.net or @adamnathan on Twitter.

Table of contents

Introduction 1 Part I: Getting Started Chapter 1: Tally 17 The Application Manifest Capabilities Icons Splash Screen XML Namespaces Status Bar Phone Theme Resources Naming XAML-Defined Elements Button Chapter 2: Flashlight 39 Application Bar Timers Brushes Message Box Chapter 3: In Case of Emergency 61 Orientation On-Screen Keyboard Hardware Keyboard Text Box Input Scopes Scroll Viewer Size Properties Margins and Padding Emulator-Specific Code Chapter 4: Stopwatch 89 Grid StackPanel User Controls Alignment Progress Bar Visibility Orientation Lock Chapter 5: Ruler 123 Canvas Vector Graphics Slider Repeat Button Hardware Back, Start, & Search Buttons Hit Testing Content Controls Chapter 6: Baby Sign Language 153 Page Navigation Data Binding Data Templates List Box Image Resource Versus Content Build Actions Chapter 7: Date Diff 185 Silverlight for Windows Phone Toolkit Date Picker Chapter 8: Vibration Composer 191 Vibration Wrap Panel Running While the Screen is Locked Getting Coordinates of an Element The Tag Property Line Breaks Chapter 9: Fake Call 207 Resources Styles Time Picker Text Line Height Disabling Automatic Screen Lock Chapter 10: Tip Calculator 235 Application Lifecycle Control Templates Routed Events Theme Detection Toggle Button, Radio Button, & Check Box Controls List Box Items Data Binding to a Named Element Chapter 11: XAML Editor 271 Dynamic XAML Popup TextBox Manipulation Background Worker Copy & Paste Part II: Transforms & Animations Chapter 12: Silly Eye 301 Animation Event Triggers Named Resources Settings Page Color Picker Clipping Chapter 13: Metronome 327 2D Transforms Animating Rotation Animation Completed Event Frame Rate Counter Chapter 14: Love Meter 347 Keyframe Animations Animating Scale Checking Storyboard Status Chapter 15: Mood Ring 361 Color Animations Property Paths Gradient Brushes Object Animations Point Animations Drop Shadows Chapter 16: Lottery Numbers Picker 377 Sharing Animations Creating Animations in C# Looping Selector Chapter 17: Pick a Card Magic Trick 395 3D Transforms Opacity Masks Image Brush One-Time Actions Chapter 18: Cocktails 413 Quick Jump Grid Dependency Properties URL Encoding & Decoding Storyboards as Timers Indeterminate Progress Bars Long List Selector Chapter 19: Animation Lab 441 Custom Controls Visual State Manager Bitmap Caching Tilt Effect Part III: Storing & Retrieving Local Data Chapter 20: Alarm Clock 463 Isolated Storage Settings Settings Page Guidelines Toggle Switch Using Custom Fonts Runs Chapter 21: Passwords & Secrets 493 Encryption & Decryption Password Box Value Converters DateTimeOffset Observable Collections INotifyPropertyChanged Chapter 22: Notepad 527 Reading & Writing Files Chapter 23: Baby Milestones 545 Reading & Writing Pictures Serialization Two-Way Data Binding Chapter 24: Baby Name Eliminator 565 Local Databases Shipping Data with Your App Chapter 25: Book Reader 587 Pagination List Picker Stretching List Box Items Part IV: Pivot, Panorama, Charts, & Graphs Chapter 26: TODO List 611 Pivot Context Menu Data Contract Attributes Chapter 27: Groceries 649 Panorama Chapter 28: Alphabet Flashcards 675 Filmstrip-Style Swiping Chapter 29: Weight Tracker 681 Charts & Graphs Part V: Audio & Video Chapter 30: Cowbell 711 Playing Sound Effects Composition Target's Rendering Event Chapter 31: Trombone 719 Sound Manipulation Sound Looping SoundEffectInstance Chapter 32: Local FM Radio 731 Radio Tuner The NetworkInterface.InterfaceType Property Chapter 33: Subservient Cat 743 Playing Video MediaElement Part VI: Microphone Chapter 34: Bubble Blower 759 Sound Detection Reversing a Slider Chapter 35: Talking Parrot 775 Microphone Audio Playback Chapter 36: Sound Recorder 797 Saving Audio Files Playing Sound Backwards Multi-Selection List Box Part VII: Touch & Multi-Touch Chapter 37: Reflex Test 827 The Touch.FrameReported Event Touch Points Chapter 38: Musical Robot 839 Multi-Touch Tracking Individual Fingers Chapter 39: Paint 847 Ink Presenter Manual Serialization and Deserialization XmlSerializer DataContractSerializer DataContractJsonSerializer Undo & Redo Chapter 40: Darts 875 Gesture Listener Manipulation Events Flick Gesture Direct Hit Testing Chapter 41: Deep Zoom Viewer 897 Pinch & Stretch Zooming Gestures Double-Tap Gesture MultiScaleImage Chapter 42: Jigsaw Puzzle 913 Drag Gesture Image Cropping WriteableBitmap Taking Phone Screenshots Chapter 43: Spin the Bottle! 945 Rotate Gesture Simulating Inertia Part VIII: Accelerometer Tricks Chapter 44: Boxing Glove 951 Accelerometer Basics Chapter 45: Coin Toss 965 Throwing Detection Chapter 46: Noise Maker 981 Shaking Detection Chapter 47: Moo Can 993 Turning-Over Detection AccelerometerHelper Data Smoothing Accelerometer Calibration Chapter 48: Level 1007 Determining the Phone's Angle Chapter 49: Balance Test 1019 2D Motion Chapter 50: Pedometer 1035 Analyzing Walking Motion Part IX: Appendices Appendix A: Lessons Index 1049 Appendix B: XAML Reference 1059 Appendix C: Theme Resources Reference 1073 Appendix D: Animation Easing Reference 1083 Appendix E: Geometry Reference 1089 Index 1097